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try to get rid of reference semantic
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@@ -25,15 +25,15 @@ CIMGUI_API void ig_End();
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CIMGUI_API bool ig_BeginChild(const char* str_id, const ImVec2 size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags extra_flags = 0);
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CIMGUI_API bool ig_BeginChild2(ImGuiID id, const ImVec2 size = ImVec2(0, 0), bool border = false, ImGuiWindowFlags extra_flags = 0);
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CIMGUI_API void ig_EndChild();
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CIMGUI_API void ig_GetContentRegionMax(ImVec2& out);
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CIMGUI_API void ig_GetWindowContentRegionMin(ImVec2& out);
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CIMGUI_API void ig_GetWindowContentRegionMax(ImVec2& out);
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CIMGUI_API void ig_GetContentRegionMax(ImVec2* out);
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CIMGUI_API void ig_GetWindowContentRegionMin(ImVec2* out);
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CIMGUI_API void ig_GetWindowContentRegionMax(ImVec2* out);
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CIMGUI_API ImDrawList* ig_GetWindowDrawList();
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CIMGUI_API ImFont* ig_GetWindowFont();
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CIMGUI_API float ig_GetWindowFontSize();
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CIMGUI_API void ig_SetWindowFontScale(float scale);
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CIMGUI_API void ig_GetWindowPos(ImVec2& out);
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CIMGUI_API void ig_GetWindowSize(ImVec2& out);
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CIMGUI_API void ig_GetWindowPos(ImVec2* out);
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CIMGUI_API void ig_GetWindowSize(ImVec2* out);
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CIMGUI_API float ig_GetWindowWidth();
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CIMGUI_API bool ig_GetWindowCollapsed();
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