Merge branch 'docking_inter'

# Conflicts:
#	cimgui.cpp
#	cimgui.h
#	generator/output/definitions.json
#	generator/output/definitions.lua
#	generator/output/structs_and_enums.json
#	generator/output/structs_and_enums.lua
#	imgui
This commit is contained in:
Victor Bombi
2021-03-16 13:00:24 +01:00
9 changed files with 3777 additions and 3345 deletions

View File

@@ -1,5 +1,5 @@
//This file is automatically generated by generator.lua from https://github.com/cimgui/cimgui
//based on imgui.h file version "1.81" from Dear ImGui https://github.com/ocornut/imgui
//based on imgui.h file version "1.82" from Dear ImGui https://github.com/ocornut/imgui
//with imgui_internal.h api
#include "./imgui/imgui.h"
@@ -1100,7 +1100,7 @@ CIMGUI_API bool igTableSetColumnIndex(int column_n)
{
return ImGui::TableSetColumnIndex(column_n);
}
CIMGUI_API void igTableSetupColumn(const char* label,ImGuiTableColumnFlags flags,float init_width_or_weight,ImU32 user_id)
CIMGUI_API void igTableSetupColumn(const char* label,ImGuiTableColumnFlags flags,float init_width_or_weight,ImGuiID user_id)
{
return ImGui::TableSetupColumn(label,flags,init_width_or_weight,user_id);
}
@@ -1220,6 +1220,10 @@ CIMGUI_API void igLogButtons()
{
return ImGui::LogButtons();
}
CIMGUI_API void igLogTextV(const char* fmt,va_list args)
{
return ImGui::LogTextV(fmt,args);
}
CIMGUI_API bool igBeginDragDropSource(ImGuiDragDropFlags flags)
{
return ImGui::BeginDragDropSource(flags);
@@ -1520,10 +1524,14 @@ CIMGUI_API bool igDebugCheckVersionAndDataLayout(const char* version_str,size_t
{
return ImGui::DebugCheckVersionAndDataLayout(version_str,sz_io,sz_style,sz_vec2,sz_vec4,sz_drawvert,sz_drawidx);
}
CIMGUI_API void igSetAllocatorFunctions(void*(*alloc_func)(size_t sz,void* user_data),void(*free_func)(void* ptr,void* user_data),void* user_data)
CIMGUI_API void igSetAllocatorFunctions(ImGuiMemAllocFunc alloc_func,ImGuiMemFreeFunc free_func,void* user_data)
{
return ImGui::SetAllocatorFunctions(alloc_func,free_func,user_data);
}
CIMGUI_API void igGetAllocatorFunctions(ImGuiMemAllocFunc* p_alloc_func,ImGuiMemFreeFunc* p_free_func,void** p_user_data)
{
return ImGui::GetAllocatorFunctions(p_alloc_func,p_free_func,p_user_data);
}
CIMGUI_API void* igMemAlloc(size_t size)
{
return ImGui::MemAlloc(size);
@@ -1940,13 +1948,13 @@ CIMGUI_API void ImDrawList_AddLine(ImDrawList* self,const ImVec2 p1,const ImVec2
{
return self->AddLine(p1,p2,col,thickness);
}
CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners,float thickness)
CIMGUI_API void ImDrawList_AddRect(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags,float thickness)
{
return self->AddRect(p_min,p_max,col,rounding,rounding_corners,thickness);
return self->AddRect(p_min,p_max,col,rounding,flags,thickness);
}
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners)
CIMGUI_API void ImDrawList_AddRectFilled(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col,float rounding,ImDrawFlags flags)
{
return self->AddRectFilled(p_min,p_max,col,rounding,rounding_corners);
return self->AddRectFilled(p_min,p_max,col,rounding,flags);
}
CIMGUI_API void ImDrawList_AddRectFilledMultiColor(ImDrawList* self,const ImVec2 p_min,const ImVec2 p_max,ImU32 col_upr_left,ImU32 col_upr_right,ImU32 col_bot_right,ImU32 col_bot_left)
{
@@ -1992,9 +2000,9 @@ CIMGUI_API void ImDrawList_AddTextFontPtr(ImDrawList* self,const ImFont* font,fl
{
return self->AddText(font,font_size,pos,col,text_begin,text_end,wrap_width,cpu_fine_clip_rect);
}
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,bool closed,float thickness)
CIMGUI_API void ImDrawList_AddPolyline(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col,ImDrawFlags flags,float thickness)
{
return self->AddPolyline(points,num_points,col,closed,thickness);
return self->AddPolyline(points,num_points,col,flags,thickness);
}
CIMGUI_API void ImDrawList_AddConvexPolyFilled(ImDrawList* self,const ImVec2* points,int num_points,ImU32 col)
{
@@ -2016,9 +2024,9 @@ CIMGUI_API void ImDrawList_AddImageQuad(ImDrawList* self,ImTextureID user_textur
{
return self->AddImageQuad(user_texture_id,p1,p2,p3,p4,uv1,uv2,uv3,uv4,col);
}
CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawCornerFlags rounding_corners)
CIMGUI_API void ImDrawList_AddImageRounded(ImDrawList* self,ImTextureID user_texture_id,const ImVec2 p_min,const ImVec2 p_max,const ImVec2 uv_min,const ImVec2 uv_max,ImU32 col,float rounding,ImDrawFlags flags)
{
return self->AddImageRounded(user_texture_id,p_min,p_max,uv_min,uv_max,col,rounding,rounding_corners);
return self->AddImageRounded(user_texture_id,p_min,p_max,uv_min,uv_max,col,rounding,flags);
}
CIMGUI_API void ImDrawList_PathClear(ImDrawList* self)
{
@@ -2036,9 +2044,9 @@ CIMGUI_API void ImDrawList_PathFillConvex(ImDrawList* self,ImU32 col)
{
return self->PathFillConvex(col);
}
CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,bool closed,float thickness)
CIMGUI_API void ImDrawList_PathStroke(ImDrawList* self,ImU32 col,ImDrawFlags flags,float thickness)
{
return self->PathStroke(col,closed,thickness);
return self->PathStroke(col,flags,thickness);
}
CIMGUI_API void ImDrawList_PathArcTo(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments)
{
@@ -2056,9 +2064,9 @@ CIMGUI_API void ImDrawList_PathBezierQuadraticCurveTo(ImDrawList* self,const ImV
{
return self->PathBezierQuadraticCurveTo(p2,p3,num_segments);
}
CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawCornerFlags rounding_corners)
CIMGUI_API void ImDrawList_PathRect(ImDrawList* self,const ImVec2 rect_min,const ImVec2 rect_max,float rounding,ImDrawFlags flags)
{
return self->PathRect(rect_min,rect_max,rounding,rounding_corners);
return self->PathRect(rect_min,rect_max,rounding,flags);
}
CIMGUI_API void ImDrawList_AddCallback(ImDrawList* self,ImDrawCallback callback,void* callback_data)
{
@@ -2140,6 +2148,18 @@ CIMGUI_API void ImDrawList__OnChangedVtxOffset(ImDrawList* self)
{
return self->_OnChangedVtxOffset();
}
CIMGUI_API int ImDrawList__CalcCircleAutoSegmentCount(ImDrawList* self,float radius)
{
return self->_CalcCircleAutoSegmentCount(radius);
}
CIMGUI_API void ImDrawList__PathArcToFastEx(ImDrawList* self,const ImVec2 center,float radius,int a_min_sample,int a_max_sample,int a_step)
{
return self->_PathArcToFastEx(center,radius,a_min_sample,a_max_sample,a_step);
}
CIMGUI_API void ImDrawList__PathArcToN(ImDrawList* self,const ImVec2 center,float radius,float a_min,float a_max,int num_segments)
{
return self->_PathArcToN(center,radius,a_min,a_max,num_segments);
}
CIMGUI_API ImDrawData* ImDrawData_ImDrawData(void)
{
return IM_NEW(ImDrawData)();
@@ -2788,6 +2808,10 @@ CIMGUI_API float ImRect_GetHeight(ImRect* self)
{
return self->GetHeight();
}
CIMGUI_API float ImRect_GetArea(ImRect* self)
{
return self->GetArea();
}
CIMGUI_API void ImRect_GetTL(ImVec2 *pOut,ImRect* self)
{
*pOut = self->GetTL();
@@ -2908,9 +2932,9 @@ CIMGUI_API void ImDrawListSharedData_destroy(ImDrawListSharedData* self)
{
IM_DELETE(self);
}
CIMGUI_API void ImDrawListSharedData_SetCircleSegmentMaxError(ImDrawListSharedData* self,float max_error)
CIMGUI_API void ImDrawListSharedData_SetCircleTessellationMaxError(ImDrawListSharedData* self,float max_error)
{
return self->SetCircleSegmentMaxError(max_error);
return self->SetCircleTessellationMaxError(max_error);
}
CIMGUI_API void ImDrawDataBuilder_Clear(ImDrawDataBuilder* self)
{
@@ -3696,13 +3720,9 @@ CIMGUI_API void igActivateItem(ImGuiID id)
{
return ImGui::ActivateItem(id);
}
CIMGUI_API void igSetNavID(ImGuiID id,int nav_layer,ImGuiID focus_scope_id)
CIMGUI_API void igSetNavID(ImGuiID id,int nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel)
{
return ImGui::SetNavID(id,nav_layer,focus_scope_id);
}
CIMGUI_API void igSetNavIDWithRectRel(ImGuiID id,int nav_layer,ImGuiID focus_scope_id,const ImRect rect_rel)
{
return ImGui::SetNavIDWithRectRel(id,nav_layer,focus_scope_id,rect_rel);
return ImGui::SetNavID(id,nav_layer,focus_scope_id,rect_rel);
}
CIMGUI_API void igPushFocusScope(ImGuiID id)
{
@@ -3840,6 +3860,10 @@ CIMGUI_API void igTablePopBackgroundChannel()
{
return ImGui::TablePopBackgroundChannel();
}
CIMGUI_API ImGuiTable* igGetCurrentTable()
{
return ImGui::GetCurrentTable();
}
CIMGUI_API ImGuiTable* igTableFindByID(ImGuiID id)
{
return ImGui::TableFindByID(id);
@@ -4052,9 +4076,9 @@ CIMGUI_API void igRenderFrameBorder(ImVec2 p_min,ImVec2 p_max,float rounding)
{
return ImGui::RenderFrameBorder(p_min,p_max,rounding);
}
CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,int rounding_corners_flags)
CIMGUI_API void igRenderColorRectWithAlphaCheckerboard(ImDrawList* draw_list,ImVec2 p_min,ImVec2 p_max,ImU32 fill_col,float grid_step,ImVec2 grid_off,float rounding,ImDrawFlags flags)
{
return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,rounding_corners_flags);
return ImGui::RenderColorRectWithAlphaCheckerboard(draw_list,p_min,p_max,fill_col,grid_step,grid_off,rounding,flags);
}
CIMGUI_API void igRenderNavHighlight(const ImRect bb,ImGuiID id,ImGuiNavHighlightFlags flags)
{
@@ -4116,9 +4140,9 @@ CIMGUI_API void igScrollbar(ImGuiAxis axis)
{
return ImGui::Scrollbar(axis);
}
CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* p_scroll_v,float avail_v,float contents_v,ImDrawCornerFlags rounding_corners)
CIMGUI_API bool igScrollbarEx(const ImRect bb,ImGuiID id,ImGuiAxis axis,float* p_scroll_v,float avail_v,float contents_v,ImDrawFlags flags)
{
return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,rounding_corners);
return ImGui::ScrollbarEx(bb,id,axis,p_scroll_v,avail_v,contents_v,flags);
}
CIMGUI_API bool igImageButtonEx(ImGuiID id,ImTextureID texture_id,const ImVec2 size,const ImVec2 uv0,const ImVec2 uv1,const ImVec2 padding,const ImVec4 bg_col,const ImVec4 tint_col)
{