pull imgui 1.91.8dock and generate

This commit is contained in:
sonoro1234
2025-02-04 16:38:45 +01:00
parent 9bc279c4d8
commit 10a7a9f3f3
10 changed files with 4008 additions and 3709 deletions

View File

@@ -803,7 +803,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForD3D",
defaults={},
funcname="ImGui_ImplSDL3_InitForD3D",
location="imgui_impl_sdl3:38",
location="imgui_impl_sdl3:36",
ov_cimguiname="ImGui_ImplSDL3_InitForD3D",
ret="bool",
signature="(SDL_Window*)",
@@ -821,7 +821,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForMetal",
defaults={},
funcname="ImGui_ImplSDL3_InitForMetal",
location="imgui_impl_sdl3:39",
location="imgui_impl_sdl3:37",
ov_cimguiname="ImGui_ImplSDL3_InitForMetal",
ret="bool",
signature="(SDL_Window*)",
@@ -842,7 +842,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForOpenGL",
defaults={},
funcname="ImGui_ImplSDL3_InitForOpenGL",
location="imgui_impl_sdl3:36",
location="imgui_impl_sdl3:34",
ov_cimguiname="ImGui_ImplSDL3_InitForOpenGL",
ret="bool",
signature="(SDL_Window*,void*)",
@@ -860,7 +860,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForOther",
defaults={},
funcname="ImGui_ImplSDL3_InitForOther",
location="imgui_impl_sdl3:42",
location="imgui_impl_sdl3:40",
ov_cimguiname="ImGui_ImplSDL3_InitForOther",
ret="bool",
signature="(SDL_Window*)",
@@ -878,7 +878,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForSDLGPU",
defaults={},
funcname="ImGui_ImplSDL3_InitForSDLGPU",
location="imgui_impl_sdl3:41",
location="imgui_impl_sdl3:39",
ov_cimguiname="ImGui_ImplSDL3_InitForSDLGPU",
ret="bool",
signature="(SDL_Window*)",
@@ -899,7 +899,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForSDLRenderer",
defaults={},
funcname="ImGui_ImplSDL3_InitForSDLRenderer",
location="imgui_impl_sdl3:40",
location="imgui_impl_sdl3:38",
ov_cimguiname="ImGui_ImplSDL3_InitForSDLRenderer",
ret="bool",
signature="(SDL_Window*,SDL_Renderer*)",
@@ -917,7 +917,7 @@ local t={
cimguiname="ImGui_ImplSDL3_InitForVulkan",
defaults={},
funcname="ImGui_ImplSDL3_InitForVulkan",
location="imgui_impl_sdl3:37",
location="imgui_impl_sdl3:35",
ov_cimguiname="ImGui_ImplSDL3_InitForVulkan",
ret="bool",
signature="(SDL_Window*)",
@@ -932,7 +932,7 @@ local t={
cimguiname="ImGui_ImplSDL3_NewFrame",
defaults={},
funcname="ImGui_ImplSDL3_NewFrame",
location="imgui_impl_sdl3:44",
location="imgui_impl_sdl3:42",
ov_cimguiname="ImGui_ImplSDL3_NewFrame",
ret="void",
signature="()",
@@ -950,7 +950,7 @@ local t={
cimguiname="ImGui_ImplSDL3_ProcessEvent",
defaults={},
funcname="ImGui_ImplSDL3_ProcessEvent",
location="imgui_impl_sdl3:45",
location="imgui_impl_sdl3:43",
ov_cimguiname="ImGui_ImplSDL3_ProcessEvent",
ret="bool",
signature="(const SDL_Event*)",
@@ -976,7 +976,7 @@ local t={
manual_gamepads_array="nullptr",
manual_gamepads_count="-1"},
funcname="ImGui_ImplSDL3_SetGamepadMode",
location="imgui_impl_sdl3:50",
location="imgui_impl_sdl3:48",
ov_cimguiname="ImGui_ImplSDL3_SetGamepadMode",
ret="void",
signature="(ImGui_ImplSDL3_GamepadMode,SDL_Gamepad**,int)",
@@ -991,7 +991,7 @@ local t={
cimguiname="ImGui_ImplSDL3_Shutdown",
defaults={},
funcname="ImGui_ImplSDL3_Shutdown",
location="imgui_impl_sdl3:43",
location="imgui_impl_sdl3:41",
ov_cimguiname="ImGui_ImplSDL3_Shutdown",
ret="void",
signature="()",