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https://github.com/cimgui/cimgui.git
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finish all methods of ImGUI-namespace
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@@ -100,13 +100,13 @@ CIMGUI_API float ig_GetColumnOffset(int column_index = -1);
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CIMGUI_API void ig_SetColumnOffset(int column_index, float offset_x);
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CIMGUI_API float ig_GetColumnWidth(int column_index = -1);
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CIMGUI_API int ig_GetColumnsCount();
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//CIMGUI_API struct ImVec2 ig_GetCursorPos();
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CIMGUI_API void ig_GetCursorPos(ImVec2* pOut);
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CIMGUI_API float ig_GetCursorPosX();
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CIMGUI_API float ig_GetCursorPosY();
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CIMGUI_API void ig_SetCursorPos(const ImVec2 pos);
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CIMGUI_API void ig_SetCursorPosX(float x);
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CIMGUI_API void ig_SetCursorPosY(float y);
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//CIMGUI_API struct ImVec2 ig_GetCursorScreenPos();
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CIMGUI_API void ig_GetCursorScreenPos(ImVec2* pOut);
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CIMGUI_API void ig_SetCursorScreenPos(const ImVec2 pos);
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CIMGUI_API void ig_AlignFirstTextHeightToWidgets();
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CIMGUI_API float ig_GetTextLineHeight();
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@@ -227,9 +227,9 @@ CIMGUI_API bool ig_IsItemHovered();
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CIMGUI_API bool ig_IsItemHoveredRect();
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CIMGUI_API bool ig_IsItemActive();
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CIMGUI_API bool ig_IsAnyItemActive();
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//CIMGUI_API struct ImVec2 ig_GetItemRectMin();
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//CIMGUI_API struct ImVec2 ig_GetItemRectMax();
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//CIMGUI_API struct ImVec2 ig_GetItemRectSize();
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CIMGUI_API void ig_GetItemRectMin(ImVec2* pOut);
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CIMGUI_API void ig_GetItemRectMax(ImVec2* pOut);
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CIMGUI_API void ig_GetItemRectSize(ImVec2* pOut);
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CIMGUI_API bool ig_IsWindowFocused();
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CIMGUI_API bool ig_IsRootWindowFocused();
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CIMGUI_API bool ig_IsRootWindowOrAnyChildFocused();
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@@ -242,15 +242,15 @@ CIMGUI_API bool ig_IsMouseHoveringAnyWindow();
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CIMGUI_API bool ig_IsMouseHoveringRect(const ImVec2 rect_min, const ImVec2 rect_max);
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CIMGUI_API bool ig_IsMouseDragging(int button = 0, float lock_threshold = -1.0f);
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CIMGUI_API bool ig_IsPosHoveringAnyWindow(const ImVec2 pos);
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//CIMGUI_API struct ImVec2 ig_GetMousePos();
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//CIMGUI_API struct ImVec2 ig_GetMouseDragDelta(int button = 0, float lock_threshold = -1.0f);
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CIMGUI_API void ig_GetMousePos(ImVec2* pOut);
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CIMGUI_API void ig_GetMouseDragDelta(ImVec2* pOut, int button = 0, float lock_threshold = -1.0f);
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CIMGUI_API ImGuiMouseCursor ig_GetMouseCursor();
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CIMGUI_API void ig_SetMouseCursor(ImGuiMouseCursor type);
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CIMGUI_API float ig_GetTime();
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CIMGUI_API int ig_GetFrameCount();
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CIMGUI_API const char* ig_GetStyleColName(ImGuiCol idx);
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//CIMGUI_API struct ImVec2 ig_CalcItemRectClosestPoint(const ImVec2 pos, bool on_edge = false, float outward = +0.0f);
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//CIMGUI_API struct ImVec2 ig_CalcTextSize(const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f)
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CIMGUI_API void ig_CalcItemRectClosestPoint(ImVec2* pOut, const ImVec2 pos, bool on_edge = false, float outward = +0.0f);
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CIMGUI_API void ig_CalcTextSize(ImVec2* pOut, const char* text, const char* text_end = NULL, bool hide_text_after_double_hash = false, float wrap_width = -1.0f);
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CIMGUI_API void ig_CalcListClipping(int items_count, float items_height, int* out_items_display_start, int* out_items_display_end);
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CIMGUI_API void ig_BeginChildFrame(ImGuiID id, const ImVec2 size);
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