// // HeuristicRanker.swift // iris // // Created by Codex. // import Foundation struct UserContext: Equatable { var isMoving: Bool var city: String init(isMoving: Bool, city: String = "London") { self.isMoving = isMoving self.city = city } } final class HeuristicRanker { private let nowProvider: () -> Int private let lastShownAtProvider: (String) -> Int? init(now: @escaping () -> Int = { Int(Date().timeIntervalSince1970) }, lastShownAt: @escaping (String) -> Int? = { _ in nil }) { self.nowProvider = now self.lastShownAtProvider = lastShownAt } struct Ranked: Equatable { let item: FeedItem let confidence: Double let isEligibleForRightNow: Bool } struct WinnerSelection: Equatable { let item: FeedItem let priority: Double } func pickWinner(from items: [Ranked], now: Int? = nil, context: UserContext) -> WinnerSelection? { let currentTime = now ?? nowProvider() let valid = items .filter { $0.item.ttlSec > 0 } .filter { $0.confidence >= 0.0 } .filter { $0.isEligibleForRightNow } guard !valid.isEmpty else { return nil } var best: (item: FeedItem, score: Double, confidence: Double)? for proposed in valid { let baseWeight = baseWeight(for: proposed.item.type) var score = baseWeight * min(max(proposed.confidence, 0.0), 1.0) if let shownAt = lastShownAtProvider(proposed.item.id), currentTime - shownAt <= 2 * 60 * 60 { score -= 0.4 } if best == nil || score > best!.score { best = (proposed.item, score, proposed.confidence) } } guard let best else { return nil } let priority = min(max(best.score, 0.0), 1.0) let item = FeedItem( id: best.item.id, type: best.item.type, title: best.item.title.truncated(maxLength: TextConstraints.titleMax), subtitle: best.item.subtitle.truncated(maxLength: TextConstraints.subtitleMax), priority: priority, ttlSec: max(1, best.item.ttlSec), condition: best.item.condition, startsAt: best.item.startsAt, poiType: best.item.poiType, bucket: .rightNow, actions: ["DISMISS"] ) return WinnerSelection(item: item, priority: priority) } private func baseWeight(for type: FeedItemType) -> Double { switch type { case .weatherWarning: return 1.0 case .weatherAlert: return 0.9 case .calendarEvent: return 0.8 case .transit: return 0.75 case .poiNearby: return 0.6 case .info: return 0.4 case .stock: return 0.3 case .nowPlaying: return 0.25 case .currentWeather: return 0.0 case .allQuiet: return 0.0 } } }